My Resume

Chad Lowe

http://www.linkedin.com/in/orrad

I am an experienced computer gaming management professional with over 15 years in the Digital Entertainment/Consumer software industry. I have held positions ranging from Test Lead to Producer and have worked on a wide range of platforms.

Professional Experience: Release Manager (Contract); Turn 10 Studios (Microsoft Corporation), Redmond, WA – September 2011 to May 2012

(Contract Expired)

  • Coordinated on-time delivery of Downloadable Content for Forza Motorsport 4. Facilitated communication and coordinated process between Xbox, Xbox Live Teams, and Turn 10 Studios.

Titles include: Forza Motorsport 4; November Speed Pack (DLC), December IGN Pack (DLC), January Jalopnik Pack (DLC), Hyundai Veloster Bonus Pack (DLC), February ALMS Pack (DLC), March Pirelli Car Pack (DLC) April Alpinestars Car Pack (DLC), May TopGear Car Pack (DLC).

Producer; Zipper Interactive, Redmond, WA – May 2009 to May 2011

  • Coordinated on-time delivery of Story Cinematics and in-game Sequences for MAG and SOCOM 4. Managed a team of 20 Artists, Animators, Technical Artists and Programmers within an agile environment. Facilitated communication and coordinated process between Zipper Management, SONY Computer Entertainment and the Video Audio Services Group. Participated in the creation of story elements as a motion capture actor for various character roles.

Titles include: MAG Sony Computer Entertainment America (PS3) PR and Cinematics Producer, SOCOM 4 Sony Computer Entertainment America (PS3) PR and Cinematics Producer

Senior Producer; Factor 5 LLC, San Rafael, CA – October 2005 to December 2008

  • Coordinated on-time delivery of character and environment art assets for Lair. Managed a team of 20 Artists, Animators and Technical Artists within an agile environment. Facilitated communication and coordinated process between Factor 5 and SONY Computer Entertainment America. Lead Producer for an unannounced multi-platform project and facilitated communication between Factor 5 and Brash Entertainment. Managed a team of 30 developers on an unannounced project within an agile environment.

Titles include: LAIR Sony Computer Entertainment America (PS3) Art Producer, LAIR Downloadable Content Sony Computer Entertainment America (PS3) Producer, Unannounced Project (PS3, Xbox, Wii) Lead Producer

Producer; Page 44 Studios LLC, San Francisco, CA – April 2004 to December 2004

  • Coordinated on-time delivery of character and environment art assets for the Gretzky hockey franchise. Managed a team of 15 Artists, Animators and Technical Artists. Facilitated communication and coordinated process between Page 44 Studios and SONY Computer Entertainment America.

Titles include: Gretzky NHL 2005 989 Sports (PS2) Producer;Gretzky NHL 2005 989 Sports (PS3) Producer;Gretzky NHL 2005 989 Sports (PSP) Producer

External Producer, Midway Games West Inc., Milpitas, CA — October 2002 to November 2003

  • Facilitated communication and coordinated process between Midway Games West and various developers during projects life cycle. Developed and maintained professional relationships with developers, created milestone schedules, provided guidance and communicated feedback from license holders to developers. Approved all delivered milestones received from developers. Primary writer for the Justice League: Chronicles episode “Trial in Ape City”.

Titles include: Dr. Muto (GBA) Producer;Slugfest 2004 (GBA) Producer;Justice League: Chronicles (GBA) Producer;Static Shock (GBA) Producer;Midway Arcade Treasures (PS2, Xbox, Nintendo GameCube)

Producer, Blue Planet Software, San Francisco, CA — April 2001 to January 2002

  • Coordinated on-time delivery of character and environment art assets for the Tetris World franchise. Facilitated communication and coordinated process between Blue Planet Software and THQ. Pitched various unannounced projects on behalf of Blue Planet Software and various publishers.

Titles include: Tetris Worlds (PC, PS2) Associate Producer;Tetris Worlds (Xbox) Producer;Unannounced (PC) Producer

 

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